FLIP
A precision browser platformer built on one mechanic. Flip gravity to survive, but your energy drains the whole time you are upside down.
Software Engineer · Karachi, Pakistan
I build software in every form it takes.
Apps · Web · Backends · AI · Automation
A precision browser platformer built on one mechanic. Flip gravity to survive, but your energy drains the whole time you are upside down.
One global platformer, identical for everyone on Earth and generated from today's date. When any player dies, their corpse freezes into the level for all players, in realtime.
A diary that renders your entries as a 3D universe you fly through, with each thought placed among the stars.
A cross-platform AI app that puts conversation, image generation, and voice into one place.
Native-feeling iOS and Android apps, from first screen to store listing.
Fast, accessible web products that hold up on a mid-range phone.
APIs, databases and data pipelines designed to be boring and correct.
LLM features that do real work, wired into products people actually use.
Python tooling and automation that removes the tedious parts of a job.
The Machine
Describe a small tool you wish existed. Overnight, it gets built and lives here, permanently, at your own link. 3 shipped so far.
The road from a plain portfolio, to a portfolio you talk to, to one that reshapes itself into the mediums I work in. How I kept rebuilding the same page until it finally argued for itself.
Why my portfolio reshapes itself into a terminal, an app and a dashboard, and builds visitors' small tool ideas overnight. One content model, four renderers, and a strict set of constraints.